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Ffxi victory march
Ffxi victory march










ffxi victory march

Hope this advice helps! (I expect my ls leader to chime in though since he does post on the forums, mister RME bard, and he'll likely provide even better advice)ĭummy songs can be anything really they just need to have no song+ on them. I'm sure I don't need to tell you this since you have both relic and empy, but make sure you start in fast cast/song casting time down gear, and then switch to whatever set you're using for potency or recast. If you're using method #2, just cast fast to get those dummy buffs up, and then cast in your potency/duration gear for Ghorn songs. Ghorn should be in normal potency/duration gear. Make sure you refresh them before they wear off!Īs for the last question, changing gear if you're using method #1, you're going to want to focus on recast for your Daur songs so that you can cast them again with your ghorn ASAP to avoid making people wait.

#FFXI VICTORY MARCH FULL#

This way, you put up four dummy songs to activate your slots, and then you cast the actual potency songs in your ghorn in order to get them at full duration and potency. Dummy buffs are cast with just your harp, and since they have no song+ bonuses to duration (most people use things like pastoral, abude, etc) they will always be overwritten first when you cast in your ghorn, which gives a +4 bonus to any song and causes it to overwrite the low-duration ones. Some find it easier to just do all four for macroing's sake, that's up to you. Start by casting four dummy buffs, with at least the last two being in your Daur. Make sure all final song casts are in your Gjallarhorn!Ģ. This means that as long as you re-sing buffs before they start to wear, you don't have to switch back to your Daur to refresh songs. Switch to your Daur for the next two songs to get them up, and then re-sing them with your Gjallarhorn once the slots are up, as long as they have an active song in them, you can continue to overwrite.

ffxi victory march

Since you don't need to activate extra slots, get them at full potency right away. Start by casting two songs in your Gjallarhorn. I'm sure there are more efficient means, but these are just two that I know of:ġ. However, the proper way to do so and get four songs can be done two ways. You can see the best way to cast songs, obviously, is using your relic horn and normal duration gear for the end cast. All songs last 180 seconds, as song+ also increases duration. Valor Minuet IV (+5 total): 56 + 17 (Value of a Minuet +5 total bonus) = 73 Total Attackįinal Bonuses: 31.3% Haste and 152 Attack. Valor Minuet V (+5 total): 62 + 17 (Value of a Minuet +5 total bonus) = 79 Total Attack Victory March (+5 total): 9.4% Haste + 7.8% Haste (Value of a March +5 total bonus) = 17.2% Haste Switching over to your Gjallarhorn99, which gives all songs +4, we see the following values instead:Īdvancing March (+5 total): 6.3% Haste + 7.8% Haste (Value of a March +5 total bonus) = 14.1% Haste All songs last ~171 seconds (132 (base with song+ bonuses) x 1.3 (Daur bonus)). Valor Minuet IV (+1 total): 56 + 1 (Value of a Minuet +1 total bonus) = 57 Total Attackįinal Bonuses: 18.9% Haste and 120 Attack. Valor Minuet V (+1 total): 62 + 1 (Value of a Minuet +1 total bonus) = 63 Total Attack Victory March (+1 total): 9.4% Haste + 1.6% Haste (Value of a March +1 total bonus) = 11.0% Haste Assuming you just sang all four songs in your Daur99 and proper AF gear, not including duration+, you have the following values:Īdvancing March (+1 total): 6.3% Haste + 1.6% Haste (Value of a March +1 total bonus) = 7.9% Haste We'll just assume March / March / Minuet / Minuet for the sake of examples. This grants a 30% Duration bonus to songs. This will enable extra song slots, up to four total if you have a Daur99. Now, the correct way to do it is this: you're going to want to sing your songs first with Daur (or Terpander, depending). See here for details regarding CE loss due to damage taken.Relic and Empy horn.? Oh. This is a -5% decrease (?) at 1 merit and increases -5% each additional merit (to a maximum of -25%). ** Foe Sirvente - gives the target of the song a decrease in the amount of CE lost when taking damage. The effect is -10 enmity at 1 merit and increases -3 enmity per merit (to a maximum of -22).

ffxi victory march

Calculations and caps treat this - enmity bonus directly as a gear or merit bonus. * Adventurer's Dirge - gives the target of the song a - enmity bonus similar to the - enmity bonus generated from gear and merits.












Ffxi victory march